Finally the most anticipated game was released, it's on the Google Play.
Mostrar mensagens com a etiqueta v8ors flying rat. Mostrar todas as mensagens
Mostrar mensagens com a etiqueta v8ors flying rat. Mostrar todas as mensagens
quarta-feira, 1 de fevereiro de 2017
ACE of SPACE Release!
Hello everyone!!
Finally the most anticipated game was released, it's on the Google Play.
Been in production for about a year, with some projects in the middle, the game is published! It's hard when we have to make that decision "is it ready?" For us, Game Developers, it seems is never ready, we saw flaws where most people don't see, but I have to set it free, I spent more time than I was expected, but I think the final product is good, I like to play it and play it a lot.
Finally the most anticipated game was released, it's on the Google Play.
Etiquetas:
android,
game,
game art,
game design,
game development,
gamedev,
mobile,
mobile game,
programming,
sci-fi,
shmups,
shoot'em up,
space,
space ships,
spaceships,
Ui Design,
v8ors,
v8ors flying rat
quarta-feira, 14 de dezembro de 2016
ACE of SPACE more improvements.
Hello,
Etiquetas:
game,
game art,
game design,
game development,
gamedev,
programming,
sci-fi,
shmups,
shoot'em up,
space,
space ships,
spaceships,
Ui Design,
v8ors,
v8ors flying rat
quarta-feira, 30 de novembro de 2016
ACE of SPACE more levels Design
Hello,
ACE of SPACE has the V8ORS-Flying Rat base code on it and was thought on a Endless gameplay. As I implement more enemies to the game, the first Alpha test was launched and the feedbacks start to eat me. The one I consider the most important was the game lag, this was worst in the old phones.
This was caused for the increment of more Enemies to the game. The solution was to make it by levels, increasing the workload more than I was expecting, with that, more time to develop the game,
but it had to be done and quickly.
ACE of SPACE has the V8ORS-Flying Rat base code on it and was thought on a Endless gameplay. As I implement more enemies to the game, the first Alpha test was launched and the feedbacks start to eat me. The one I consider the most important was the game lag, this was worst in the old phones.
This was caused for the increment of more Enemies to the game. The solution was to make it by levels, increasing the workload more than I was expecting, with that, more time to develop the game,
but it had to be done and quickly.
Etiquetas:
game,
game art,
game design,
game development,
gamedev,
programming,
sci-fi,
shmups,
shoot'em up,
space,
space ships,
spaceships,
Ui Design,
v8ors,
v8ors flying rat
terça-feira, 18 de outubro de 2016
The hard work of promoting a game
When we first approach to making a game we think "doing a game will be a huge project!!". If making a Site sometimes all the UX studies we made, where to put the content, what is more relevant and so on take time and work, making a game is that elevated by two hundred times!!
In a game you have the Story, the Game Document, Game Art, Ui Design, User Experience, Sound and the coding and this is not as simple and in a small scale like a webpage.
Besides this, the most part of the time it's all done by one person, like my case.
Etiquetas:
game,
game art,
game design,
game development,
gamedev,
programming,
sci-fi,
shmups,
shoot'em up,
space,
space ships,
spaceships,
Ui Design,
v8ors,
v8ors flying rat
quarta-feira, 12 de outubro de 2016
ACE of SPACE - UI Design
The first screenshot is from the Main Menu. The first approach is to keep it simple and straightforward.
![]() |
| Main Menu |
Etiquetas:
3d,
blender,
game,
game art,
game design,
game development,
level design,
logo,
logotype,
lowpoly,
programming,
sci-fi,
shmups,
shoot'em up,
space,
space ships,
spaceships,
Ui Design,
v8ors,
v8ors flying rat
segunda-feira, 30 de maio de 2016
The name and logo
After selecting from a huge list of possible names, ACE of SPACE was the name chosen for the game.
The next step was to make the logo. Of course it wasn't at first, after making some sketches, it was time to make it on the computer.
The main idea was to create a badge, like the one's used by the WW II pilots and appealing to use it on a t-shirt. I think that the goal was achieved.
Etiquetas:
3d,
blender,
game,
game art,
game design,
game development,
level design,
logo,
logotype,
lowpoly,
programming,
sci-fi,
shmups,
shoot'em up,
space,
space ships,
spaceships,
v8ors,
v8ors flying rat
segunda-feira, 23 de maio de 2016
Programming learning curve - Creating a SHMUP
My adventure in the programming world has been improving step by step.
It's very rewarded to being able to implement improvements, understand the code and what it does.
The new improvements made were:
- Different squad formation
- New path flight from the enemies
- Health Manager, now you get the chance to being hit 5 times and if catch the Energy Box it will increase to the max.
Etiquetas:
3d,
blender,
game,
game art,
game design,
game development,
level design,
lowpoly,
programming,
sci-fi,
shmups,
shoot'em up,
space,
space ships,
spaceships,
v8ors,
v8ors flying rat
terça-feira, 3 de maio de 2016
Some SpaceShips concepts
Meanwhile, I've made some SpaceShips concepts for another Shoot'Em Up game, that's the kind of game I really like.
The lowpoly style is still present, it's a matter of taste, i really like this kind of 3D!
The game happens in the deep space, there's no name for it yet, but yesterday one came in a brainstorm and in the next post it's possible that I reveal it.
The lowpoly style is still present, it's a matter of taste, i really like this kind of 3D!
The game happens in the deep space, there's no name for it yet, but yesterday one came in a brainstorm and in the next post it's possible that I reveal it.
| Shoot'Em Up Concepts |
More features like a Health Bar, a Energy Box that you can pick up and restore some of the Health lost.
| Shoot'Em Up Concepts |
- A bomb that will destroy everything in the screen.
- Big bosses to destroy.
Hope you guys like the first concepts.
Cheers!!
Etiquetas:
3d,
blender,
game,
game art,
game design,
game development,
level design,
lowpoly,
programming,
sci-fi,
shmups,
shoot'em up,
space,
space ships,
spaceships,
v8ors,
v8ors flying rat
sexta-feira, 1 de abril de 2016
V8ORS-Flying Rat improvements
Spent the last days improving the V8ORS-Flying Rat, after a battle with the ChartBoost plugin, I have to thank the ChartBoost team and Sy DAo in special for the big help he gave me to solve the problem.
After this issue I was able to upload the App to the store, but another error was happening, this time it was the Version "it has to bee higher than the previous one". After a quick search, I was able to solve it. Now i have a Language problem, it seems that the Facebook SDK put's more language and now I have this error to solve, I'm going to attempt to unpublished the current Version App and then uploaded again, but first I'll see if its safe to do it like so.
Hoping this process doesn't take me more time, at this time I have some Design work to do, so it will take a while to get back to this mission.
After this issue I was able to upload the App to the store, but another error was happening, this time it was the Version "it has to bee higher than the previous one". After a quick search, I was able to solve it. Now i have a Language problem, it seems that the Facebook SDK put's more language and now I have this error to solve, I'm going to attempt to unpublished the current Version App and then uploaded again, but first I'll see if its safe to do it like so.
Hoping this process doesn't take me more time, at this time I have some Design work to do, so it will take a while to get back to this mission.
quinta-feira, 10 de março de 2016
500 Downloads on google Play Store
We reached the 500 Downloads on the Google Play Store!!
it's not one million or so but we have to see even the smallest conquest as a big triumph, to keep fighting to survive in the Indie game day life.
When thinking about this, it's not a bad number, we spent no money on advertising it was only made by posting on the Social Networking.
Another wave of mails to site reviews will be sent, let's hope someone opens and see more reviews on sites.
Thanks for all who downloaded and played the game, thanks for the one's who will be playing the game, this is a great experience we have and hope to continue for more games.
it's not one million or so but we have to see even the smallest conquest as a big triumph, to keep fighting to survive in the Indie game day life.
When thinking about this, it's not a bad number, we spent no money on advertising it was only made by posting on the Social Networking.
Another wave of mails to site reviews will be sent, let's hope someone opens and see more reviews on sites.
Thanks for all who downloaded and played the game, thanks for the one's who will be playing the game, this is a great experience we have and hope to continue for more games.
Get it at Google Play:
https://play.google.com/ store/apps/ details?id=com.inpixelwetru stgames.v8ors
https://play.google.com/
Etiquetas:
3d,
airplane,
arcade,
concept art,
game dev,
gaming,
low poly,
lowpoly,
retro,
shoot'em up,
top shooter,
v8,
v8ors,
v8ors flying rat,
video games
terça-feira, 13 de outubro de 2015
Review and a small interview
Check out the review and interview from Ur_Game_review from Melbourne, operating under Tornadic Dev Studio.
See it here.
See it here.
Etiquetas:
3d,
airplane,
arcade,
concept art,
conceptart,
game,
game art,
game concept,
game dev,
gaming,
low poly,
lowpoly,
retro,
shoot'em up,
top shooter,
v8,
v8ors,
v8ors flying rat,
video games,
virtual illusion
sexta-feira, 18 de setembro de 2015
Virtual Illusion Review
This review is very special for us, it came from Nelson Zagallo a teacher from University of Minho in Portugal and he teach's games. A very objective and positive review focusing in the main aspects of the game, check it out here:
http://virtual-illusion.blogspot.pt/2015/09/v8ors-flying-rat-2015.html
http://virtual-illusion.blogspot.pt/2015/09/v8ors-flying-rat-2015.html
Etiquetas:
3d,
airplane,
arcade,
concept art,
conceptart,
game,
game art,
game concept,
game dev,
gaming,
low poly,
lowpoly,
retro,
shoot'em up,
top shooter,
v8,
v8ors,
v8ors flying rat,
video games,
virtual illusion
quarta-feira, 16 de setembro de 2015
another review, now from Portugal
The BGamer and GameOver (sites and magazines from Portugal) made a great review from the game, very nice words that gives us energy to continue this hard fight that is PROMOTING the game.
Have a look here:
http://gameover.sapo.pt/artigo/v8ors-e-um-novo-jogo-portugues-de-acao-e-e-totalmente-gratuito?pagina=1
Have a look here:
http://gameover.sapo.pt/artigo/v8ors-e-um-novo-jogo-portugues-de-acao-e-e-totalmente-gratuito?pagina=1
Etiquetas:
3d,
airplane,
arcade,
concept art,
conceptart,
game,
game art,
game concept,
game dev,
gaming,
low poly,
lowpoly,
pixel empire,
retro,
shoot'em up,
top shooter,
v8,
v8ors,
v8ors flying rat,
video games
terça-feira, 15 de setembro de 2015
Our first Review From Pixel Empire
Our first review came out by the hands of Pixel Empire, it was pretty awesome.
Thanks you guys for the positive words about the game.
Read it here:
http://www.pixelempire.co.uk/v8ors-flying-rat-a-rare-modern-arcade-classic/
Thanks you guys for the positive words about the game.
Read it here:
http://www.pixelempire.co.uk/v8ors-flying-rat-a-rare-modern-arcade-classic/
Etiquetas:
3d,
airplane,
arcade,
game,
game art,
game dev,
gaming,
low poly,
lowpoly,
pixel empire,
retro,
shoot'em up,
top shooter,
v8,
v8ors,
v8ors flying rat,
video games
terça-feira, 28 de julho de 2015
Find V8ors-Flying Rat on the TRENDING tab of Google Play
You can see us on TRENDING tab on Google Play Store.
After a week from the release we had this surprise on see our Game already at the TRENDING tab.
let's continue the WAR and Keep on delivering the High Score to the Faecbook.
Go get it and SURVIVE!
After a week from the release we had this surprise on see our Game already at the TRENDING tab.
let's continue the WAR and Keep on delivering the High Score to the Faecbook.
Go get it and SURVIVE!
Go get it:
https://play.google.com/store/apps/details?id=com.inpixelwetrustgames.v8ors
Etiquetas:
3d,
airplane,
arcade,
game,
game art,
game dev,
gaming,
low poly,
lowpoly,
pixel empire,
retro,
shoot'em up,
top shooter,
v8,
v8ors,
v8ors flying rat,
video games
quarta-feira, 22 de julho de 2015
We are on the PLAY STORE
Finally we are at the Play Store. It was hard but very gratifying to see our "Child" get to life.
Go and downloaded it, and see how good is your High Score!
Play Store link:
https://play.google.com/store/apps/details?id=com.inpixelwetrustgames.v8ors
Go and downloaded it, and see how good is your High Score!
Play Store link:
https://play.google.com/store/apps/details?id=com.inpixelwetrustgames.v8ors
Etiquetas:
3d,
airplane,
arcade,
game,
game art,
game dev,
gaming,
low poly,
lowpoly,
pixel empire,
retro,
shoot'em up,
top shooter,
v8,
v8ors,
v8ors flying rat,
video games
segunda-feira, 20 de julho de 2015
Share to Facebook
Etiquetas:
3d,
airplane,
arcade,
game,
game art,
game dev,
gaming,
low poly,
lowpoly,
pixel empire,
retro,
shoot'em up,
top shooter,
v8,
v8ors,
v8ors flying rat,
video games
quinta-feira, 18 de junho de 2015
Mobile version Beta testing
We are already testing the Beta version for mobile platforms.
Evasive manueveures integrated, Facebook sharing, Power Up and all the neat stuff are already implemented.
The Gameplay are been improved for a best game experience.
See some screenshots taken from a Android device.
Evasive manueveures integrated, Facebook sharing, Power Up and all the neat stuff are already implemented.
The Gameplay are been improved for a best game experience.
See some screenshots taken from a Android device.
Evasive Manuevers
Gameplay
Squad Formation and Power Up
Facebook Share
Etiquetas:
3d,
airplane,
arcade,
game,
game art,
game dev,
gaming,
low poly,
lowpoly,
pixel empire,
retro,
shoot'em up,
top shooter,
v8,
v8ors,
v8ors flying rat,
video games
quarta-feira, 10 de junho de 2015
The first Screenshots from the game
We are pleased to show you the first screenshots from the Beta version.
all models are implemented, Enemies random creation by score, Score, basic Menu navigation, Rat POWER-UP, the basics and the core is almost done.
We show you the first screenshots, give us your opinion.
Hope you like them.
all models are implemented, Enemies random creation by score, Score, basic Menu navigation, Rat POWER-UP, the basics and the core is almost done.
We show you the first screenshots, give us your opinion.
Hope you like them.
Etiquetas:
3d,
airplane,
arcade,
game,
game art,
game dev,
gaming,
low poly,
lowpoly,
pixel empire,
retro,
shoot'em up,
top shooter,
v8,
v8ors,
v8ors flying rat,
video games
segunda-feira, 1 de junho de 2015
V8ORS - Flying Rat LOGO T-shirts
Here's some nice T-shirts to wear in the summer.
Black and White T-shirts are available in M , L sizes.
Orders at info@inpixelwetrustgames.com
hope you like them.
Black and White T-shirts are available in M , L sizes.
Orders at info@inpixelwetrustgames.com
hope you like them.
Etiquetas:
3d,
airplane,
arcade,
game,
game art,
game dev,
gaming,
low poly,
lowpoly,
pixel empire,
retro,
shoot'em up,
top shooter,
v8,
v8ors,
v8ors flying rat,
video games
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