terça-feira, 11 de julho de 2017

Player Death Animations

Hello, I'll show to you more stuff I added to the game.

Player Death animations, here's the first sketch animations and the finals in 2D pixelart.
The challenge was to make the animations showing the Player getting hit from the back as also from the front.




As you can see, in the final animations I've changed the first animation a bit, the Player now falls to the other side, just to make it different.

segunda-feira, 3 de julho de 2017

Character design for Enemies and NPC's

Some 2D Pixel Art characters Design for the game.

Enemies:
The Dollar - The Boss
 The Analyst
The Banker

quinta-feira, 23 de março de 2017

Time for a new game

Now that's ACE of SPACE is finished and the worst part of the Game Development process continues (the game promotion), between this I'm starting to develop a game idea I had before ACE of SPACE.


The game is a platform game where you play as a Secret Agent. Is from the Old School, charming, middle age, but don't trust in his appearance, he still's a deadly weapon.

The story goes around this, you have been assigned to a mission where you have to neutralize the Market guys, the one's who controls the Global Market, the Brokers, Bankers, Analyst, rating Agencies, and the list goes on and on til the BOSS the DOLLAR.
Here's some of them already made with the last style.

quinta-feira, 2 de março de 2017

The BOSSES from the ACE of SPACE

This were the ones I really loved to make, the BOSSES SpaceShips.

Some of them are the same ( in the first and last Boss Stages). Here you can see the sketches and the final 3D models, also see them in some gameplay.

Whit no more to say, I'll let the images speak for them self.


After my first sketches, went to Blender to start modelling them.



quarta-feira, 8 de fevereiro de 2017

ACE of SPACE Desktop version



That's right, Desktop versions of ACE of SPACE already published in two major gaming sites, GameJolt and Itch.io!!

The first thing was to put all the graphics arranged for a new platform, in the Mobile it is Portrait in the Desktops it's better if is Landscape. Resizing everything from the UI, moving UI assets from the top to the side, and doing that in all the levels.

quarta-feira, 1 de fevereiro de 2017

ACE of SPACE Release!

Hello everyone!!

Finally the most anticipated game was released, it's on the Google Play.




Been in production for about a year, with some projects in the middle, the game is published! It's hard when we have to make that decision "is it ready?" For us, Game Developers, it seems is never ready, we saw flaws where most people don't see, but I have to set it free, I spent more time than I was expected, but I think the final product is good, I like to play it and play it a lot.